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    Year 2

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    In Year 2 we have an exciting curriculum, based on 4 topics over the year. Children have the opportunity to apply their skills and knowledge in many different situations and across curriculum subjects.

    English lessons are linked to these topics and children have the opportunity to develop their speaking and listening, reading, writing, spelling and grammar skills every day.

    In Maths we largely draw our curriculum from the White Rose schemes of learning and here is an outline of the topics covered:

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    Approach to Teaching Reading and Phonic Skills

    At Tudor Court Primary School our teaching of Phonics is through the Letters and Sounds scheme. The scheme helps to build children’s speech, reading and writing skills. Children participate in daily phonic sessions consisting of a four-part lesson. The lesson begins by revisiting and renewing previously taught sounds and words. The children are then taught a new sound, have time to practise it and then apply it to reading and writing.

    Children also participate in daily Guided Reading sessions.

    The Learning Projects

    LAND AHOY

    Yo-ho-ho and a bottle of rum! Arr . . .me hearties – it’s a sailors life for me!

    Get your sea legs on, it’s time to sail the salty seas. Navigate, investigate and explore the world – just like Captain Cook.

    How do rescue missions happen at sea? Find out about the brave volunteers and young Miss Darling, rowing her boat across stormy seas.

    Sing a sea shanty whilst cleaning the poop deck then search for Captain Longbeard’s hidden treasure.

    That’s land ahead, me buckos! Let’s get t’ship t’port.

    English

    Writing to Inform

    Pirates - Non-chronological Report

    Writing to Entertain

    Grandad's Island – Story & Letter

    Writing to Inform

    Important People in History

    A Computer called Katherine & Grace Darling

    Writing to Entertain

    My Christmas Star – Story (from a different character’s perspective)

    Phonics

    Phase 5 Letters & Sounds

    PE

    Games

    Throwing and Catching

    Science

    Materials

    RE

    What do Muslims believe?

    Computing

    E-Safety

    Geography

    Location Knowledge:

    The 4 countries of the UK

    The 7 continents and 5 oceans

    North, South, East, West

    Map Skills:

    Using UK and World Maps

    Making a simple map of local area

    Music

    Hands, Feet and Heart

    Ho, Ho, Ho!

    PSHE

    Being Me in My World

    Celebrating Difference

    MUCK, MESS AND MIXTURES

    Let’s get messy! Muck and mess is good! In fact, it’s mega-marvellous.

    Dive in and get your hands and feet all sticky and covered in paint. Play with liquids, squish some dough and check out the slushiest and mushiest foods.

    Work with paint and other squelchy stuff to create a new gallery space. What will you make? How will you arrange it? How will the gallery make you and your visitors to feel?

    Don’t worry about the mess . . . it’ll always wash!

    English

    Writing to Entertain

    The Secret of Black Rock

    Writing to Persuade

    The Day the Crayons Quit

    Art & Design

    Marbling, sphereos, flick painting, soap bubble painting, syringes, tie dye.

    1. Looking at art

    2. Pointillism—George Serat - techniques

    3. Profile figure drawing sketching

    4. Picasso’s work cubism

    5. Picasso collage

    6. Cubism portrait based on Picasso

    7. Carl Warner

    8. Texture grid (link to DT)

    Computing

    E-Safety and Multimedia

    D&T

    Healthy meals; Origins of food

    Textiles

    Joseph’s Technicolor Dreamcoat

    PSHE

    Dreams and Goals

    Healthy Me!

    Science

    Working scientifically

    Messy mixture experiments

    RE

    How do we celebrate special and scared times?

    Music

    I Wanna Play in a Band

    TOWERS, TUNNELS & TURRETS

    See the castle ahead? Get ready to invade its mighty walls! Shoot a projectile with an archer’s aim! Head across the drawbridge, over the moat and up to the top of the tower. . .

    Meet Rapunzel who lives in a tall, tall tower. Let’s build a brand new one . . .Whose is the tallest? Can you measure it?

    What’s that sound? I hear hooves going trip, trap, trip, trap, over the rickety bridge. Watch out for the angry troll underneath . . .He likes to gobble up little girls and boys! Make sure your bridge is sturdy enough to take the weight and get us safely to the other side.

    And finally. . . meet the three little pigs who need your help to build a strong fortress. Inside its strong walls they’ll be safe from the big, bad wolf!

    No huffing and puffing will blow your fortress down!

    English

    Writing to Entertain

    If I was In Charge

    Writing to Inform

    Hibernation - Non-Chronological Report

    Writing to Entertain

    George & the Dragon -Narrative

    D&T

    Making models/ drawbridge

    Art & Design

    Create castles using drawing software linked to Computing

    Computing

    Coding – A.L.E.X & Scratch Jnr

    Geography

    Structures around the world; Towers and bridges.

    Seasonal and daily weather patterns in the United Kingdom and the location of hot and cold areas of the world in relation to the Equator and the North and South Poles

    History

    Castles and castle life

    PE

    Games:

    defending and attacking games

    Gymnastics:

    balance

    PSHE

    Relationships

    Science

    Animals including humans

    WRIGGLE AND CRAWL

    Grab your coat – we’re going out and about on a mini-beast hunt!

    Sweep your nets in puddles and ponds and lift up logs to see who’s home.

    Learn about bees and worms and butterflies too. Can you make a food chain to show who eats who? Carry out investigations to find out more, like how far a snail travels in a day and how a spider catches its prey.

    Then animate to show how your favourite bug transforms from one form to another.

    On your belly, legs at the ready, it’s time to wriggle and crawl

    English

    Leaflets; Instructions; Information books; Poetry

    Science

    Living things and their habitats; Animals including humans

    Art & Design

    Observational drawing; Model making

    Computing

    Creating and debugging programs; Digital presentations

    D&T

    Origins of food

    Geography

    Fieldwork

    Music

    Playing instruments

    PSHE

    Feeling positive

    PE

    Dance